Itana el-Zayl


Itana el-Zayl
World: Final Fantasy 4-1
Theme Song: "Kongurei" - Huun Huur Tu

Overview

Itana comes from the deserts around the Kingdom of Damcyan, part of a group of nomadic chocobo herders and trinket merchants. A talented archer and rider, she's also a skilled herbalist and combiner, using her knowledge of pharmacology to create helpful compounds to support herself and her companions. But in the face of rising monster attacks, not even her way of life is immune to the turmoil in the world - and in her heart, she pines to do something more with her life than cross the same old desert routes, trading the same old goods and herbs with the same old people. Quiet and incisive beyond her years, Itana nevertheless hopes to be someone of consequence and help set to right a world that's going increasingly crazy around her.

Perks

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Acrobatic Archery: A skilled archer capable of firing rapidly even in midair.
Itana's primary weapon is a bow and her primary defensive attribute is her extreme agility. She moves around rapidly and uses her bow to keep enemies at arm's length. Her very light armour and athletic legs allow her to jump and dash extremely quickly, even jumping well higher than her own height to let her vault over enemies and take a more advantageous position. She's composed enough that she can even fire arrows from midair.
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Bow Mastery: Itana has special archery skills for arrow, poison and damage attacks.
Itana can enhance her bow's standard abilities with non-magical additives, often from her selection of alchemical goods, for additions like additional damage, damage over time, or area effects. Her skills include: Angarag, a firebomb arrow that does AOE damage; Sar, a poison arrow attack; and Sanchir, a fast arrow attack that strikes so quickly it breaks the sound barrier and leaves a vapor cone. She may learn more as she travels.
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Herbalist< Edge-E >: Can use herbs and natural compounds to create consumable heals and buffs.
Itana can create curative items from things like plants and monster parts she comes across in nature. At the moment she can create healing incenses that are more effective than the standard store-bought potions, antidotes for non-traditional poisons and potions, and chewables that can be used to strengthen the body for increased damage and durability. She can use these during a fight, but she can't combine them during a battle. She also cannot do it with items from outside the FFIV world, as she's not familiar with the monsters there.
    Itana can also use her herbal knowledge for more serious medical-related issues. She can only cure mild to moderate natural illnesses like fevers, but not chronic conditions or magical ailments (e.g. she can cure desert fever or treat someone who has been poisoned, but cannot cure diabetes or dispel petrification). Such a cure can only be done outside of battle, and crafting one requires expending a point of Edge.
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Chocobo Rider: Itana is a master chocobo rider.
Chocobos are giant rideable terror birds that come in flightless yellow and white and flying black varieties. Itana currently has a yellow chocobo she picked up in Kaipo, but she is extremely proficient at riding all manner of chocobos. Not only can she ride, she can fight from the back of a chocobo as effectively as she'd fight on foot. She's particularly dangerous when flying on a black chocobo, where she gains the ability to attack from much higher in the air than a jump alone could manage.
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Survivor: Itana knows how to survive in most hostile climates.
Itana is used to living in a wasteland and can adapt her survival skills to most harsh climates. She is skilled at finding food sources and shelter, knows her body's needs and is skilled at constructing makeshift shelters and hunting for food. Deserts are her most natural milieu, but she's very good at finding ways to survive and thrive in virtually any unforgiving natural environment one can expect in a fantasy setting, such as jungles, mountains, forests and caves. The exception to this is very cold environments.

Complications

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Hates Cold: Itana dislikes cold weather, and cold attacks hurt her more.
Itana is so used to arid climates that her cold tolerance is terrible. Even a mild winter will make her incredibly uncomfortable, and she's likely to catch colds or chills if she has to spend too long in a colder place - she could not, for instance, explore an ice-themed dungeon without taking extra steps to protect herself that other heroes would not have to take. As well, spells and techniques of the Ice element have more of an effect on her because of her aversion to feeling and being cold.
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Lone Wolf: Itana hates asking for help, even when she needs it.
Itana has a very hard time asking for help and will often get herself into trouble by trying to solve problems herself that can't possibly be solved alone. She doesn't open up to people, and she tends to turn away from offers of help or friendship in ways that make her seem cold. When she does seek help, it's almost always after she's failed to solve a problem herself and beaten herself up mentally over her perceived inadequacy. It's all too common for her to isolate herself simply because she feels like she's the only one she can rely on, and the idea of having regular friends and travel companions will be very difficult for her.
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Book Dumb: Itana isn't educated and doesn't like to read.
There are not really schools in the desert. Itana is, as such, book dumb to the point of near-illiteracy. She has basic math skills needed for business transactions and can read simple directional signs, but she can't read anything more complex than basic words in her own language. Her literacy skills are roughly at a first-grade level. Asking her to study books will cause her to blank out. Handing her a scroll will cause her to scratch her head in confusion. Further, she doesn't yet see the point of *learning* to read beyond the very basics.
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Biased Against Urbanity: Itana don't trust them city folk easily, and fits into urban society poorly.
Itana visits cities mainly to sell her goods, but she's mostly used to living alone, and she's not used to city life beyond interacting with customers. She's developed preconceptions about them as a result of these interactions. Itana tends to view people from urban areas as greedy, gullible, pompous and soft, and she views city life as a form of pampering that creates weak people. She's also prone to accidentally insulting and misjudging people based on these biases and will sometimes embarrass herself by appearing overly rude or by not knowing what to do in more formal situations. Particularly in places like castles, she doesn't know what to do with herself or what proper protocol is, leading to either isolation or embarrassing moments.

Recent Scenes

ID Title Date
1243 Remember The Alameow Aug 28 2024
1239 Sunfall Aug 07 2024
1236 Altar of Lies Jul 10 2024
1230 Tiny Angel's Thesis Part 4 Jun 20 2024
1229 The Sun's Glare Jun 19 2024
1226 Blackout Jun 10 2024
1221 The Doomed Town May 29 2024
1216 Crew Expendable May 05 2024
1211 Final Chapter: Falling Down Apr 01 2024
1210 The Sacred Sword Mar 27 2024
See All 38 Scenes

Cutscenes

This character has no cutscenes yet.