Overview
The damsel in distress. The princess to save. The prize at the end. Beatrice was once those things, just a bit of NPC code in a grand adventure. The melding of her world with another gave her a sliver of self-awareness, which she promptly used to subvert her own game, steal the villain's powerset, and manifest in the real world. Programmed to be sweet and friendly, Beatrice nonetheless has a deep sense of justice and a fierce egalitarian streak. One might also call it obsessive! Using her nature as a digital being and the stolen powers of the Witch of the Desert, she manipulates sand and air to devastating effect, and can sometimes even take a snapshot of other powers. Unfortunately, having spent most of her digital existence imprisoned, she has a lot to learn about how people really are.
Perks
Digital Lifeform: Can eat energy and regenerate.
Spawned from code rather than genes, Beatrice is only partly flesh and blood, and refers to herself as a Hex-Arcanic Matrix instead. Because of this, she can feed off most kinds of energy, be it raw magical energy, electrical, or even heat. She can use this in place of food and water, or to regenerate lost body parts over a period of hours. Note that she is not immune to energy. If she is exposed to or struck by anything with sufficient force to injure her, she can't absorb it, it hurts her just like anyone else. Also note she is not exempt from other needs aside from food and water. She still needs air or she'll start taking damage, and otherwise has biological functions.
Hospitality Code: Very good at tea preparation and baking.
As a holdover from her original coding, Beatrice knows exactly how to prepare numerous kinds of tea. She's also quite good at baking, especially patries and cakes. Eh, it's a living.
Magic (Combat): Manipulate, attack, and defend with loose earth and air.
With the powers of a Desert Witch, Beatrice can telekinetically move and shape loose earth and air, and has some control over temperature. She specializes in sand, and the more packed and solid the earth is, the more difficult to manipulate. She uses loose gravel and dirt, or especially sand, to form powerful abrasive blasts, sharp spikes, and cushioning barriers, allowing her to attack and defend with it. She can make her attacks hot or cold, but usually not to the degree of burning or freezing, unless under extreme circumstances(like it's already near freezing, or she has an external power source boosting her). Note she cannot create these materials, so requires them nearby. She usually carries a container of sand with her at all times, but that is a very finite amount.
Magic (Utility): Glide, obscure sight, provide air, heat and cool, create simple mirages.
Her power over air and sand lets Beatrice glide along currents and even use updrafts, though she's not particularly fast. Using grit or even just mist, she can obscure an area, and also heat or cool it to make it more comfortable. She may also make simple mirages, though these take a small amount of concentration to maintain, and making them move at all requires all her attention. They also don't stand up to advanced instrumentation or any sense other than sight. Finally, she can extract air from the environment to make breathable bubbles, even in elements she's otherwise not suited for like water, allowing her to provide breathable pockets in sandstorms, smoke, or similar situations. She cannot create air from vacuum, though she could keep it in a bubble to keep it from dispersing.
Inside the System: Can slip into and manipulate computer systems.
Previous experience and her very nature let Beatrice naturally attempt to infiltrate any system she can touch. She's very good at this, though it is possible for a heavily-secure system to thwart her. She can break in remotely if she has some kind of access point, but she is less effective at that. She is also very good at breaking encryption and sending new commands or manipulating the system she has broken into, given enough concentration and time. However, she is not a programmer by any means, and cannot make the system do anything it wasn't designed to do, merely string together existing functions in new ways. Also this only applies to the digital realm. A complex substitution cipher written on paper is just as baffling to her as to any amateur cryptographer.
Digital Copy< Copy-S Edge >: Can temporarily copy one witnessed ability.
Upon seeing or otherwise sensing an extraordinary ability being used, Beatrice can devote a significant amount of energy and a brief moment of concentration to make a copy of that ability for her to use. This takes a great amount of her reserves(IE, an Edge point), so she tends to save this only for emergencies. Simple skills and the like cannot be copied, only 'beyond human' abilities.
Complications
Rabid Egalitarianism: She hates unfairness, dislikes hierarchy, and rages against captivity.
Beatrice has difficulty compromising with any situation that seems markedly unfair, and will always try to argue for more even-handedness even if the leverage isn't there. She loathes slavery and captivity, even if she reluctantly acknowledges the idea of prisons is necessary, but she will always favor freedom over captivity. She will never work with slavers and will predictably try to free slaves at great risk to herself, and with greater priority than anything else she should be doing. Highly classist or hierarchical systems will breed distrust in her, and immediate suspicion if she thinks others are supporting them.
How Do I Human?: Has little practical experience with socializing.
Beatrice knows good table manners, how to curtsy, and quite a few other things. In practice, she doesn't have much experience with social interactions, and often misses subtle cues, body language, or hidden meanings. She is prone to literalizing things, misunderstandings, wild assumptions, and often a complete lack of understanding the motivations of others. She can learn, but a lifetime of missing this means it will take a long time.
Distrustful of Organics: Severe distrust of anything with emotions. And her own emotions.
Beatrice may be biologically functional, but she doesn't trust living beings. She was once coded to be used: by players, heroes, villains alike. She hasn't forgotten. She views organic creatures as unreliable, selfish, and prone to rationalizing harm, all thanks to these confusing emotions. While not hostile - and indeed her sense of justice will mean she can be very helpful - she keeps others at arm's length and is often the last to believe in someone's sincerity. At the same time, she has difficulty grappling with her own emotions, and can seem to have mood swings.