Overview
Endrit is a small, feathered, dragon-like creature known as a Zi-Ri. A practiced Enchanter, Know throughout her world for her versus Magical items. She is also a daring Adventurer, and archaeologist, hunting through ancient ruins and patient teacher at the magic university in Treverre. She hunts in ancient places for lost relics, armed with nothing more than her own magical items and her own wit. She is kind and patient, sometimes overly so, as she will never turn down someone in need. Since coming to the new world tree(she finds this strange that there is another one), she has taken to learning about all the various worlds, trying to find secrets and looking through lost cities, this will be interesting and let the various centuries and millennia fly by as she learns all she can.
Perks
Tail Ring: A gold ring that allows her tail strikes to do electric damage
This is a gold ring, worn halfway up her tail and designed to fit her specifically, the ring is ornamented with silver righting in the Zi-Ri language and glows faintly with electrical energy. When her tail is used to strike an object, the ring will draw on the energy stored within it to blast the object or foe with a static discharge, doing a moderate amount of electrical damage.
Emerald Collar: increases her fire breath attack up to an inferno, she has control of intensity
This is an Emerald Collar, with a star Safire set in the center of it. Worn on the center of the neck, this Collar allows her to increase the intensity of her flame, anywhere from her normal breath weapon to a raging inferno. Once used, she needs to rest her breath weapon at least ten minutes before using it again. This also causes minor irritation to her throat.
Silver Bracers: Increases the damage her claws do and add an ice element to them.
These are silver bracers, worn just above her talons, the bracers each have a Dimond set in the center. These bracers add cold damage, enough to freeze an enemy for a short while as well as increase the sharpness of her claws.
Brawler: Endrit is good at using her natural weapons in a fight.
She is quite skilled at the use of her breath, teeth, claws, wings and even tail in a fight and will use every advantage to win.
Researcher: Is good at finding information quickly within a library.
As an archaeologist as well as a professor of magic studies, she is very skilled and finding information from books. She loves to read and can spend hours or even days lost on their pages.
Sustenoc Magic< Edge-C >: A master of enchantment magic, able to craft wonderous magical items.
This magic allows her to permanently place spells on magic items, the spells can be varied, but mostly follow three of the four elements (Water, Air and fire). This includes elemental effects such as damaging elemental spells, and associated abilities such as flight for air, or warmth for fire. She can also shield from said elements with these enchantments' The more complex the spell, the longer it takes to weave the magic into the item. This is what she was known for and sought after in the world she comes from. To do so she needs time and preparation, elements infused with magic based on the strength of the enchantment she is placing. She needs a calm place and a ritualistic circle, a calm mind and a lot of Mana (Called Clay in her world)
Zi-Ri: As a Zi-Ri, she can fly, use teeth and claws as weapons and breathe fire.
As a Zi-Ri, Endrit can breathe a flame, with the intensity of a torch to do a small amount of fire damage to a target. It is an agile flier and has both teeth and claws that are effectively daggers. As a Zi-Ri, she also does not suffer any aging effects, she could live for untold Millenia.
Agile: Agile flyer, Maneuverability of a hummingbird and the speed of an Osprey.
Endrit is a very skilled flier, able to hover and change direction in an instant as well as take on bursts of speed while in the air.
Complications
Kind Heart: Cannot ignore someone in need, even at the expense of herself.
Her kindhearted nature sometimes gets her into trouble, she cannot resist helping those less fortunate than her, even if it costs her dearly
Bookworm: Unable to resist the temptation that books provide.
Unable to resist the temptation that books provide and will often go to great lengths to acquire them, will also spend days at a time reading as well.
Treasure Seeker: Enjoys the danger and mystery of exploring ancient ruins.
Enjoys searching through ancient ruins, the mystery and danger excites her, as does the riches to be found there and the magic artifacts to uncover.